It can provide some excellent cover, as well as the opportunity to escape if you are discovered. Also Read: Usually, the advice is to land in the best place of production, which falls along the flight path of not more than 600 m, but you must be ready for some real action. Other Vikendi being on the Adriatic Sea is contradicted by the fact that the entire coastline of the Adriatic Sea reaches a yearly minimum temperature of ~12 °C, way too far from the snow limit of 0 °C. Frequent flight-path locations with good loot are high-risk, high-reward. The shipping containers crates are the best spot, so start with the warehouses there, then go through and over the top of the containers. What makes this area a lot more interesting is the fact it has underground parts, safe from the threat of sniper rifles and other players driving around in vehicles. There are two major houses and a couple of sheds for looting but squads might find the loot insufficient.
The issue is it's right in the bottom left corner of the map, and on an island of its own. . Sounds even worse than Erangel, good luck with that, for me its already close to enough for stop playing Vikendi and go back to Sanhok, atm the only thing keeping me at Vikendi is i bought the Survival Pass and i like the map. There is a bunch of buildings that can offer you really good and high-quality loots. Podvosto is, in many cases, a smaller version of Volnova. You'll never be short of it, but most named towns here are hotly contested because the maps reduced size, and are often fairly unremarkable.
Id say it again: Stop being such a crybaby. Goroka is the other big party location where everyone wants to fire their guns around. Or you know, what's even better, don't screw things up in the first place! You'll come out with more ammo than a level 3 backpack can carry. What If we just put a bunch of Uzis and Tommy guns in the game. If it's far away though, they make very solid options, especially when you're sure no one else landed in the area. You could potentially get to loot liberally and navigate within the circle. Some more Places for good loots are mentioned below.
If you don't go there, you are likely going to run into those who do later in the game and be at a huge disadvantage. Factor in the way tracks disappear after a set amount of time, and leaving tracks of your own, or spotting others, is a big clue for enemies or yourself. Just be wary of how open you are in the fields around it! This is exactly why there is a discussion and feedback section on a forum. Unfortunately, it is also the preferred battlefield of teams: If you are a solo player, stay away from here. Players can certainly lay out some good mechanisms, weapons and throws before leaving the location to the center of the circle. Look into these places for loot.
That would be fun right? Unless you want to practise, warm up, or die quickly that is. For more about how to get into Plunkbat generally, as well as some details on the other maps, head to our hub. Remember one thing the location marked Important one is also the riskiest ones, you will be encounter a lot of players heading to these places. This is also true after you have deployed your chute, where you can either hold sprint to head straight down, or hold C to glide straight. It's almost always busy, but it's so huge that your whole squad could loot it and not notice another one doing the same. Maybe focus on loot more, make your chances higher? Imagine Erangel's School, only more condensed, with better loot. Most engagements in this map heavily favor long range weapons even though actually finding one is incredibly difficult.
The handful of warehouses are the place to start, then work your way through the containers - and most importantly onto the top of them - to hoover up lots more good loot. Goroka Goroka is another place for a big party where everyone wants to shoot his own weapon. However, one faces stiff competition at these moments and plan the strategy well. The Slovenian and italian northern coast is also warm and mountainless, with the mountains rising deeper inland. This one is most like the Paradise Resort on Sanhok: several large buildings with plenty of loot in, but there are so many people landing here - right under the flight path, and obvious like the School - that it's rarely worth it for anything but a fun hot drop, in our opinion. The large hill nearby is also an excellent sniping spot for those lucky enough to get their hands on a sniper rifle and scope. Movatra - Important Loot Location Movtra is located on the South-west side of the map near Dino Park.
The center area of Vikendi has more important locations similar to the western region. Our recommendation is to avoid these places where you can get bogged down in firefights and stick to the wider, more niche spots instead, but it's up to you! If you think that game will be better for you, when there will be more good guns - you are mistaken. In other words, Cosmodrome does not let you start fighting in seconds: You need to search for weapons. Cantra Cantra is a small town located near the seaside in the southeast section of the map. Thanks to its positioning, a path close to Mylta Power is also close to the Military Base, Mansion, Prison and Novorepnoye, which are all more popular options - and often distract players away from the Power plant. Looking for a safe haven from the Vikendi action, or would you rather get right to the point? They generally have enough loot to kit out two people, or spread a bit thin between a full squad, and are popular. Dunno how much it helps though but i feel they read most of it.
Ladrilleria, we find, really varies in quality and quantity of loot. You will get a tough competition here on the initial stage. It is an important location to loot so check all the buildings. You will experience the lush green rainforests dotted with buildings, military bases, road, and river network. There's also usually a jetski you can hop on for a cool escape if you fancy it, too.