Seems a shame though that this story doesn't really go anywhere in the sense that apparently you can tell Amselm anything, and you still get credit for solving the Sir Alphonse murder mystery. Pious, as it turns out, has taken vows at the Sasau Monastery and become a novice monk. Take the flowers to the bathhouse. The next morning, they awaken hungover and Godwin promises that if Henry performs that day's sermon, he will tell him all he knows about Lubosh. Walk over to the barrels on your left, grabbing the pitcher on the side while you go.
I'm wearing a raggedy shirt and battered armour. The poetry itself was easy enough. After the death of his father, his family, the Lords of Leipa - his uncle Jindřich Henry , his son Hanuš Hanush and his brothers, became his guardians. He originally didn't want to tell Henry why Alphonse was there, but agreed to fill him in when pressed, and then denied any involvement with any of the likely suspects in the area when Henry inquired about it absolute sketch. Luck was with us and the two of us managed to get away from the Cuman camp.
We charged at full speed into a Cuman camp and Sir Hans fell off his horse. After the attack begins, act as usual in other battles: search for an occasion to finish enemies and safely deal damage. The game should award you the achievement right there. Radzig promises that they will talk about it later, as they have to plan for the upcoming battle, and Henry races to Talmberg to tell Sir Divish that the armies were preparing to assemble in. Make sure you don't hit anyone besides your opponent! You can find him in lower castle in Rattay right next to the refugees camp.
The fight is interrupted by , Hans' guardian, who is disgusted with the two young men. Regardless of the outcome, the quest will proceed the same way. Before getting out of the bath, take a look inside the chest and pick up Sir Hans Capon's keys. You could use a good helmet too. After all you´re let into the camp because you look like a fine sir. He's also the one that was taken in after he robbed merchants on the road so it confirms it. You can use special dialogue options: persuade 13 points or impress her 11 points , and you will learn that she indeed knows the way to the camp.
We won't forget it in a hurry. And Anselm didn't interfere because he was expecting someone that looked like henry. Remember that you can pick up arrows if they miss, they are just hard to spot. Hanush will commend you for your efforts and reward you with a Magdeburg cuirass, which has a value of 2. Bring Capon Wine and Bacon An easy and short step — head back to his horse and interact with the sattle bag to pick up the wine and bacon.
At that moment, the soldiers drag up a bandit that they've captured alive, who laughs at them and mockingly asks which castle they left unguarded - and Divish realizes with horror that Istvan has taken his men to. I think I've got all the flowers. Anyway, the business being entered into is supposedly convincing the robber baron to harass specific trade routes between Prague, where Alphonse is from, and Beneshav, with a safe haven in a third location. You'll probably run out of arrows before noon, so wait to pass the time and then the camp marker will appear if you lost your way. Note - remember you can use the Bard's Potion to increase your speech.
He doesn't seem to be after anything besides the identity of the supposed killer, which doesn't seem to really matter , and maybe completing the business transaction. Bernard advises him to put the day behind him, but Henry vows to never forget what had transpired. We won't forget it in a hurry. Divish agrees to immediately round up his troops and march to Vranik. Try to persuade him to leave, but he will likely refuse unless your speech skill is very high.
Once there, follow the Lord to the camp. He discovers that the local charcoal burners looted the wagon, but did not attack it, and questions a they have rescued, who tells Henry the wagon was attacked by a knight. The result of the game has no bearing on completing the quest, but if you really want to win, swig a saviour schnapps and reload if you lose. I translated the lines of these genuine medieval Czech poems more-or-less verbatim but retaining the rhyming scheme and meter. The door you can unlock with these keys is located at the back of the Rathaus. Hearing that the villagers of Merhojed have captured a , Sir Radzig dispatches Henry to interrogate him in. Find Sir Hans and talk to him.